blendernc.panels

class blendernc.panels.BlenderNC_UI_PT_file_selection(*args, **kwargs)

Bases: Panel

Parameters
  • args (Any) –

  • kwargs (Any) –

Return type

Any

bl_category = 'BlenderNC'
bl_idname = 'BLENDERNC_PT_3Dview_SELECTION'
bl_label = 'Datacube file selection'
bl_parent_id = 'BLENDERNC_PT_3Dview_PARENT'
bl_region_type = 'UI'
bl_space_type = 'VIEW_3D'
draw(context)
class blendernc.panels.BlenderNC_UI_PT_parent(*args, **kwargs)

Bases: Panel

Parameters
  • args (Any) –

  • kwargs (Any) –

Return type

Any

bl_category = 'BlenderNC'
bl_idname = 'BLENDERNC_PT_3Dview_PARENT'
bl_label = 'BlenderNC'
bl_region_type = 'UI'
bl_space_type = 'VIEW_3D'
draw(context)
class blendernc.panels.BlenderNC_dask_client(*args, **kwargs)

Bases: Panel

Parameters
  • args (Any) –

  • kwargs (Any) –

Return type

Any

bl_category = 'BlenderNC'
bl_idname = 'BLENDERNC_PT_dask'
bl_label = 'Dask Client'
bl_parent_id = 'BLENDERNC_PT_workspace_parent'
bl_region_type = 'UI'
bl_space_type = 'NODE_EDITOR'
draw(context)
class blendernc.panels.BlenderNC_workspace_animation(*args, **kwargs)

Bases: Panel

Parameters
  • args (Any) –

  • kwargs (Any) –

Return type

Any

bl_category = 'BlenderNC'
bl_idname = 'BLENDERNC_PT_workspace_animation'
bl_label = 'Animation settings'
bl_parent_id = 'BLENDERNC_PT_workspace_parent'
bl_region_type = 'UI'
bl_space_type = 'NODE_EDITOR'
draw(context)
class blendernc.panels.BlenderNC_workspace_memory(*args, **kwargs)

Bases: Panel

Parameters
  • args (Any) –

  • kwargs (Any) –

Return type

Any

bl_category = 'BlenderNC'
bl_idname = 'BLENDERNC_PT_workspace_memory'
bl_label = 'Memory settings'
bl_parent_id = 'BLENDERNC_PT_workspace_parent'

An instance of the original EnumProperty.

bl_region_type = 'UI'
bl_space_type = 'NODE_EDITOR'
draw(context)
class blendernc.panels.BlenderNC_workspace_panel(*args, **kwargs)

Bases: Panel

Parameters
  • args (Any) –

  • kwargs (Any) –

Return type

Any

bl_category = 'BlenderNC'
bl_idname = 'BLENDERNC_PT_workspace_parent'
bl_label = 'BlenderNC'
bl_region_type = 'UI'
bl_space_type = 'NODE_EDITOR'
draw(context)
classmethod poll(context)
blendernc.panels.item_animation()
blendernc.panels.item_memory_handle()
blendernc.panels.select_only_meshes(self, object)