blendernc.sockets

class blendernc.sockets.bNCSocketDefault

Bases: object

Base class for all Sockets

delete_dataset(link)
class blendernc.sockets.bNCdatacubeSocket(*args, **kwargs)

Bases: NodeSocket, bNCSocketDefault

bNCdatacubeSocket datacube socket for file import

Parameters
NodeSocketbpy.type.NodeSocket

Blender API bpy socket to generate a new socket

bNCSocketDefaultobject

Base class for all sockets

Parameters
  • args (Any) –

  • kwargs (Any) –

Return type

Any

bl_idname = 'bNCdatacubeSocket'
bl_label = 'datacube Socket'
dataset = {}
draw(context, layout, node, text)
draw_color(context, node)
unique_identifier

An instance of the original StringProperty.

class blendernc.sockets.bNCfloatSocket(*args, **kwargs)

Bases: NodeSocket, bNCSocketDefault

bNCstringSocket Float socket for file import

Parameters
NodeSocketbpy.type.NodeSocket

Blender API bpy socket to generate a new socket

bNCSocketDefaultobject

Base class for all sockets

Parameters
  • args (Any) –

  • kwargs (Any) –

Return type

Any

Float

An instance of the original FloatProperty.

bl_idname = 'bNCfloatSocket'
bl_label = 'Float Socket'
draw(context, layout, node, text)
draw_color(context, node)
class blendernc.sockets.bNCstringSocket(*args, **kwargs)

Bases: NodeSocket, bNCSocketDefault

bNCstringSocket String socket for file import

Parameters
NodeSocketbpy.type.NodeSocket

Blender API bpy socket to generate a new socket

bNCSocketDefaultobject

Base class for all sockets

Parameters
  • args (Any) –

  • kwargs (Any) –

Return type

Any

bl_idname = 'bNCstringSocket'
bl_label = 'String Socket'
draw(context, layout, node, text)
draw_color(context, node)
text

An instance of the original StringProperty.